Which statements describe strong “How Might We” (HMW) prompts?
1. They are grounded in target customer insights rather than solutions.
2. They prescribe a particular feature to implement.
3. They express a desired outcome or experience.
4. They are scoped enough to be actionable.
Select the correct option using the codes given below:
6406535903532.
1 and 2 only
6406535903533.
1, 3 and 4 only
6406535903534.
2, 3 and 4 only
6406535903535.
1, 2, 3 and 4
A published solution is not available for this question yet.
How do Agile and Design Thinking complement each other in product development?
1. Design Thinking focuses on understanding target customers deeply, while Agile manages sprint
cycles efficiently.
2. Design Thinking delivers features incrementally, and Agile generates features for customer
research.
3. Design Thinking defines the right problem and solution direction; Agile ensures rapid, iterative
implementation.
4. Both are sequential frameworks that must be completed before testing.
Select the correct option using the codes given below:
6406535903536.
1 and 3 only
6406535903537.
1, 3 and 4 only
6406535903538.
2, 3 and 4 only
6406535903539.
1, 2, 3 and 4
A published solution is not available for this question yet.
Which of the following best distinguishes Design Research from Market Research?
6406535903540.
Design research primarily studies how target customers interact with products
to improve usability, whereas market research focuses on how many potential customers exist
and whether a product is commercially viable.
6406535903541.
Design research seeks to uncover deep target customer needs, motivations
and pain points often through observation and qualitative inquiry, while market research focuses
on market size, demand, pricing, often using surveys and statistical analysis.
6406535903542.
Design research is conducted only after the product is fully developed to
evaluate target customer experience, while market research is conducted only before
development to decide whether the product should be made.
6406535903543.
Both research types are identical and can replace each other without changes
in method.
A published solution is not available for this question yet.
State whether the following statement is TRUE or FALSE:
‘People who cannot temporarily let go of their role or status or set aside their own expertise or
opinion will fail to empathize with others who have conflicting thoughts, experiences, or mental
models.’
6406535903544.
TRUE
6406535903545.
FALSE
A published solution is not available for this question yet.
State whether the following statement is TRUE or FALSE:
“Design Thinking is a linear process where each phase is completed only once before moving to
the next.”
6406535903570.
FALSE
6406535903571.
TRUE
A published solution is not available for this question yet.
When conducting testing for a prototype, which practices are considered effective?
1. Recruiting audience who represent the intended target customers.
2. Evaluating the prototype in a realistic context of use where possible.
3. Allowing paired participants at times to encourage natural conversation and reveal deeper
insights.
How many of the above are correct?
6406535903580.
Only 1
6406535903581.
Only 2
6406535903582.
All 3
6406535903583.
None
A published solution is not available for this question yet.
Which of the following statements are valid in the context of the Test stage of Karmic Design
Thinking?
1. Prototypes may be created or refined for testing in this stage.
2. The Customer Journey Map can be updated based on feedback gathered during testing.
3. It is recommended to shift focus to a completely new target customer group during testing.
4. Practical implications and usability of the proposed solution are evaluated in this stage.
Select the correct option using the codes given below:
6406535903584.
1, 3, and 4 only
6406535903585.
2, 3, and 4 only
6406535903586.
1, 2, and 4 only
6406535903587.
2 and 3 only
A published solution is not available for this question yet.
EduMate: An ed-tech startup observes that students drop off during the onboarding process even
though instructions are provided. Usability observation reveals that students skip tooltips and
become confused at a mandatory course-selection step.
[EduMate] Based on Don Norman’s principles, the most likely design issue is:
Answer the question based on the scenario given:
HealthLink: A health-monitoring app allows target customers to log meals, steps, and sleep. The
customers appreciate the visual design but report that the app “doesn’t understand what matters
most.” Insights from the Empathize phase show that nutrition alerts (meaningful to customers)
are buried deep in the menu.
[HealthLink] The most appropriate step in the Analyze phase is to:
Answer the question based on the scenario given:
6406535903592.
Conduct a Multi-Why analysis to figure out why the designer placed the
nutrition screens buried deep in the menu.
6406535903593.
Use Conflict of Interest modeling to compare designer emphasis vs. business
priorities
6406535903594.
Create HMW questions around simplifying interface elements to improve
usability
6406535903595.
Cluster insights toward a Desire Result statement using ENV model.
A published solution is not available for this question yet.
RuralPay: A fintech app for rural merchants introduces QR-based payments. Field tests reveal
merchants often hand their phone to customers because of unclear flow ownership.
[RuralPay] The KDT phase that should be strengthened in the next iteration is:
Answer the question based on the scenario given:
6406535903596.
Empathize – observe merchants’ current payment context
6406535903597.
Solve – generate new monetization ideas
6406535903598.
Test – run another usability benchmark
6406535903599.
Analyze – document personas only
A published solution is not available for this question yet.